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iOS · 2024

Mobile App

A mobile interface from wireframes to prototype: navigation, states and micro-animations.

Mobile App — project preview
Client
Health startup
Role
Product designer
Year
2024
Services
UX, UI, Prototype
01

Challenge

Daily logging was the whole product, and the first version buried it three taps deep.

02

Approach

I flattened navigation to one primary action, designed the empty and error states before the happy path, and prototyped the transitions so timing could be reviewed properly.

03

Outcome

A flow where the core action takes one tap, shipped as a clickable prototype and a full state inventory.

Mobile App — detail 1
Mobile App — detail 2

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