iOS · 2024
Mobile App
A mobile interface from wireframes to prototype: navigation, states and micro-animations.

- Client
- Health startup
- Role
- Product designer
- Year
- 2024
- Services
- UX, UI, Prototype
Challenge
Daily logging was the whole product, and the first version buried it three taps deep.
Approach
I flattened navigation to one primary action, designed the empty and error states before the happy path, and prototyped the transitions so timing could be reviewed properly.
Outcome
A flow where the core action takes one tap, shipped as a clickable prototype and a full state inventory.


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